Neil David Carter

Narrative & Cinematic Designer

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Category Archives: Game Informer Interview

Game Informer Interview: Designing Fall of Cybertron’s Set Piece Moments

January 29, 2013by NeilDavidCarter Leave a comment

An interview I had with Game Informer specifically on video game storytelling and creating cutscenes for their Transformer Fall of Cybertron cover story. Two competing storytelling philosophies exist in video […]

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Game Informer Interview

Game Informer Video Interview: Designing Cinematic Moments

June 18, 2012by NeilDavidCarter Leave a comment

In this video for Game Informer’s Transformer Fall of Cybertron cover story I demonstrate how to design narrative and cinematic moments for the game. “Neil Carter from High Moon Studios gives […]

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Game Informer Interview

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